diff --git a/README.md b/README.md index ecec040..6d702fa 100644 --- a/README.md +++ b/README.md @@ -24,7 +24,9 @@ -cover +ThreadPilot 1.7.8-beta.1: the current Processes interface in dark and light themes + +

Real dark/light screenshots of the preview interface. View dark · View light

## What is ThreadPilot? @@ -38,8 +40,9 @@ It is designed as an open-source alternative for power users who need Process La - Topology-aware CPU affinity through `CpuSelection`, including CPU Sets support, processor groups, and safe handling for systems with more than 64 logical processors. - Safer CPU indexing in new affinity paths: CPU64 no longer aliases CPU0. - Intel hybrid CPU handling through Windows topology and `EfficiencyClass`, not hardcoded SKU lists. -- AMD CCD/L3-aware preset generation, also topology-driven instead of hardcoded SKU lists. -- Default gaming-oriented CPU presets for common foreground-game workflows. +- Reusable CPU mask presets and custom core selections for process and rule workflows. +- Three-state efficiency mode / EcoQoS for running processes and persistent rules, independently of CPU priority. +- **Pre-release only:** opt-in Game Boost with topology-aware game/background CPU Sets, optional priority and restoration. Real dual-CCD Ryzen/X3D and supported Intel hybrid validation is still pending. - CPU priority controls with guardrails: High priority warning and Realtime priority blocked. - Process memory priority support. - Persistent process rules with explicit Apply now and Save as rule flows. @@ -85,8 +88,12 @@ choco upgrade threadpilot ### Download from GitHub Releases -[![Download Latest Release](https://img.shields.io/badge/Download-Latest%20Release-2ea44f?logo=github)](https://github.com/PrimeBuild-pc/ThreadPilot/releases/latest) -[![Portable ZIP Assets](https://img.shields.io/badge/Portable%20ZIP-Release%20Assets-1f6feb?logo=github)](https://github.com/PrimeBuild-pc/ThreadPilot/releases/latest) +[![Download Latest Stable](https://img.shields.io/badge/Download-Latest%20Stable-2ea44f?logo=github)](https://github.com/PrimeBuild-pc/ThreadPilot/releases/latest) +[![Download Pre-release — Game Boost Preview](https://img.shields.io/badge/Download-Pre--release%20%28Game%20Boost%29-f59e0b?logo=github)](https://github.com/PrimeBuild-pc/ThreadPilot/releases/tag/v1.7.8-beta.1) + +**Stable v1.7.7 does not include Game Boost.** The **v1.7.8-beta.1 pre-release** includes it for volunteers and early adopters; see its [test steps and issue-reporting checklist](docs/releases/v1.7.8-beta.1.md). Preview downloads are manual and do not replace the stable update channel. + +Both channels use the same application/settings location. Export a configuration backup before switching; they are not separate side-by-side installations. | Package | Recommended use | |---|---| @@ -104,7 +111,26 @@ Compare the result with `SHA256SUMS.txt` from the same release. ## 🖼️ Screenshots -banner +Captured from the official **v1.7.8-beta.1** installer in a Windows 11 test VM, using real UI and a sample Notepad rule. **Game Boost is preview-only, not part of stable v1.7.7.** These are interface examples, not performance benchmarks. Click any image for full resolution. + + + + + + + + + + + + + + + + + + +
Processes in dark theme: selected process, CPU/memory/I/O priority, efficiency mode and core selection
Processes · Dark
Live processes, priorities, EcoQoS and CPU cores.
CPU masks in light theme: reusable masks and the per-core editor
CPU masks · Light
Reusable core selections for processes and rules.
Power plans in light theme: installed Windows plans and custom power plan import
Power plans · Light
Windows plans and custom .pow imports.
Process rules in dark theme: a saved Notepad rule selected in the editor
Process rules · Dark
Saved settings and the rule editor.
Tweaks in dark theme with the preview-only Game Boost card, shown off by default
Game Boost overview · Dark · Preview only
Opt-in controls alongside Windows tweaks.
Game Boost in light theme, enabled in the test VM with game/background app lists expanded and unsupported CPU fallback shown
Game Boost configuration · Light · Preview only
Game lists, exclusions and selected background apps.
Activity in light theme: real settings and saved-rule events with filters and export
Activity · Light
Changes, results, filters and export.
Settings in dark theme: startup, language, theme, automation and CPU assignment preferences
Settings · Dark
Startup, language, theme and automation preferences.
## ⚙️ Requirements diff --git a/assets/screenshots/README.md b/assets/screenshots/README.md new file mode 100644 index 0000000..9d1edd0 --- /dev/null +++ b/assets/screenshots/README.md @@ -0,0 +1,8 @@ +# Screenshot provenance + +- Captured on 2026-10-16 from the official **ThreadPilot v1.7.8-beta.1** installer, source commit `2665d2be9f98c7f7cb477a5ee29c9204f9ab29d7`. +- Real Windows 11 UI in the isolated `NeuroTune-W11` test VM (4 logical CPUs / 2 physical cores reported), English interface, 1600 × 960 window. The Notepad rule was saved through the application. +- Raw screenshots are losslessly re-encoded PNGs; no UI, process values or hardware capabilities were fabricated. They are not performance benchmarks. +- `overview-themes.png` combines matching dark/light Processes captures with a diagonal seam. The process list was locked through the UI and its contents checked unchanged between captures. +- Game Boost is available **only in the pre-release**, not stable v1.7.7. Its unsupported-topology fallback in this VM is expected; these screenshots do not validate real dual-CCD/hybrid scheduling. +- Both official installers (stable and preview) were SHA256-verified, installed, opened and uninstalled. Stable showed no Game Boost card; preview did. The VM checkpoint/video settings were restored and it was left off; the host installation/settings were untouched. diff --git a/assets/screenshots/activity-light.png b/assets/screenshots/activity-light.png new file mode 100644 index 0000000..5516536 Binary files /dev/null and b/assets/screenshots/activity-light.png differ diff --git a/assets/screenshots/cpu-masks-light.png b/assets/screenshots/cpu-masks-light.png new file mode 100644 index 0000000..d2ebf8e Binary files /dev/null and b/assets/screenshots/cpu-masks-light.png differ diff --git a/assets/screenshots/game-boost-dark.png b/assets/screenshots/game-boost-dark.png new file mode 100644 index 0000000..b1c34c2 Binary files /dev/null and b/assets/screenshots/game-boost-dark.png differ diff --git a/assets/screenshots/game-boost-light.png b/assets/screenshots/game-boost-light.png new file mode 100644 index 0000000..da8124e Binary files /dev/null and b/assets/screenshots/game-boost-light.png differ diff --git a/assets/screenshots/overview-themes.png b/assets/screenshots/overview-themes.png new file mode 100644 index 0000000..3c62541 Binary files /dev/null and b/assets/screenshots/overview-themes.png differ diff --git a/assets/screenshots/power-plans-light.png b/assets/screenshots/power-plans-light.png new file mode 100644 index 0000000..1673c4a Binary files /dev/null and b/assets/screenshots/power-plans-light.png differ diff --git a/assets/screenshots/processes-dark.png b/assets/screenshots/processes-dark.png new file mode 100644 index 0000000..4d27b2e Binary files /dev/null and b/assets/screenshots/processes-dark.png differ diff --git a/assets/screenshots/processes-light.png b/assets/screenshots/processes-light.png new file mode 100644 index 0000000..3c38c5a Binary files /dev/null and b/assets/screenshots/processes-light.png differ diff --git a/assets/screenshots/rules-dark.png b/assets/screenshots/rules-dark.png new file mode 100644 index 0000000..c8b98af Binary files /dev/null and b/assets/screenshots/rules-dark.png differ diff --git a/assets/screenshots/settings-dark.png b/assets/screenshots/settings-dark.png new file mode 100644 index 0000000..f2acd93 Binary files /dev/null and b/assets/screenshots/settings-dark.png differ