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[BUG] Inspector doesn't redraw on selected class change #88

Description

@xces-line

What happened?

Component is not being set dirty after change of selected class using SubclassSelector.

I am using TriInspector attributes (like ValidateInputAttribute, InfoBoxAttribute) that are dynamically add useful info in an inspector. However, when used with SubclassSelector (+ SerializeReference), there is no redrawing happen. And when SubclassSelector is removed, everything works fine.

Package Version

1.6.1

Unity Version

6000.2.6f2

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