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docs: HUD stats row, quit confirm, and storm riding
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MANUAL.md

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@@ -93,11 +93,14 @@ There are 65,536 seas awaiting. No two alike.
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## THE SHIP'S HUD
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At the bottom of the screen, your instruments keep three readings:
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At the bottom of the screen, your instruments keep two rows of readings:
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* **TX** — your east-west position, in hex, by tile.
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* **TY** — your north-south position, in hex, by tile.
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* **SPD** — your current speed. Watch it near land!
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* **H** — hull remaining. When it reaches zero, see SHIPWRECK.
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* **G** — gold in the hold.
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* **F** — chart fragments found, out of 9.
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A good navigator notes the coordinates of anything worth finding again.
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sight. Sink a pirate and plunder his gold.
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**Storms.** Dark weather blows up without warning and drags the ship
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where it will. Keep a firm hand on the helm — a captain who fights the
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rudder keeps his hull; a captain who abandons it does not.
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where it will — hard enough that a bold captain can ride the blow like a
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fast current, if he dares. Keep a firm hand on the helm: a captain who
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fights the rudder keeps his hull; a captain who abandons it does not.
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**Hull is life.** Enemy shot, hidden rocks, and storm-tossed drifting all
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cost hull. When the hull reaches zero, see SHIPWRECK, and say a prayer.

README.md

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@@ -32,7 +32,7 @@ then flash it to a cartridge or open it in any Game Boy emulator
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|---|---|---|---|
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| D-pad | Sail (momentum — ease off!) | Menus | Edit seed digits |
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| A | Dock at a beach / fire cannons / **dig** on an isle | Confirm / buy (RIGHT) | New game (seed screen) |
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| B | Quit to seed screen (unsaved) | Back / set sail ||
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| B | Quit to seed screen (press twice; unsaved) | Back / set sail ||
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| START | **The chart** (your map fills in as you explore) || Continue a saved game |
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- **Eight hex digits, one ocean.** `DEADBEEF` is a fine first sea. **A** starts
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- **Digging.** An isle's beach only gives up its fragment once its guardian
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is sunk.
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- **Hull is life.** Ramming land, enemy shot, and storm-tossed drifting all
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cost hull. At 0 you wreck: lose half your gold and wake in open water with
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a patched hull.
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cost hull (watch the **H** reading at the bottom of the screen, beside your
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gold and fragment count). At 0 you wreck: lose half your gold and wake in
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open water with a patched hull.
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See [MANUAL.md](MANUAL.md) for the full captain's handbook.
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