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Add Longest6v1 eval and Alpasim eval. Reduce overspeed reward to similar magnitude as comfort, - #601

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Kait0 wants to merge 64 commits into
3.0from
11_bernhard_dev
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Kait0 wants to merge 64 commits into
3.0from
11_bernhard_dev

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@Kait0

@Kait0 Kait0 commented Oct 13, 2026 •

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  • add longest6 v1 eval cosim
  • add Alpasim eval cosim
  • Reduce overspeed reward to similar like comfort
  • Remove shoulder lanes outside of intersections as drivable areas to prevent static collisions in CARLA
  • Increase pedestrian size by + 0.8m in cosim
  • Add blind agent changes from Valentin
  • Many smaller bug fixes
  • Split too long vehicles at eval time
  • Fix obs visualization
  • Remove stride 2 in center lane elements
  • Efficiency improvement to speedup training (+ ~50% compared to 3.0)

Run:
https://forge.coreweave.com/wandb/emerge_/nightly-multi-long/runs/k_scaled_0048_1000?nw=nwuserbern_jaeger

Evals:

Self-play: 1M km/infraction (similar to before)
Longest6: 80DS (new, target 94 DS)
Longest6 v2: 51 DS (up from 48 DS)
nuPlan reactive: 91.1 (similar to before)
nuPlan non-reactive: 88.3 (similar to before)
AlpaSim Score: 76.7 (new)
AlpaSim km/infraction at fault: 8.9 (new)

(this number are from k_scaled_0045 and will be updated).

vcharraut and others added 30 commits October 8, 2026 21:35
env.obs_stride_merge_segments=true
Maps v17 fix shoulders in intersections
Blind partners see a forward corridor
some minor stuff
Per-cell road-query cache for the lane association
Segment pool next to the entity pool.
Goal-major lane-graph distances.
Dropout subsample permutes indices
normalize_heading skips fmodf

+ Custom Cuda Kernel for the network.

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