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Find a way to improve aliasing issues #150

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@JonnyOThan

The problem: https://www.youtube.com/watch?v=8h6AJSgVnmc

Someone pointed out this video: https://www.youtube.com/watch?v=ynz1FuEI5jE

This is using Reshade and MAS. Text rendering in RPM is generally more aliased than MAS but I'm not entirely sure why. But even the geometry looks smoother. Whatever they're doing, it should be possible to make this more broadly accessible (possibly through TUFX if it requires postprocessing).

There's a video here that might shed some light - it's possible that emissive materials have worse sampling somehow. https://www.youtube.com/watch?v=_fKaESkzPT0

more resources: https://discussions.unity.com/t/trying-to-create-custom-standard-shader-with-geometric-specular-aliasing/676620

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  1. added this to the 1.0.3 milestone on Sep 18, 2025
  2. JonnyOThan commented on Sep 22, 2025

    @JonnyOThan
    CollaboratorAuthor

    RPM:

    Image

    MAS:

    Image

    The "STAGE" piece of text looks about the same. The "Unlock" text looks like it has a harder edge in RPM. What's the difference between these?

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