This README describes the options currently exposed by the native Control Deck. Gameplay-changing features should only be used offline or in a private session where the host and all participants have explicitly agreed. Multiplayer actions are subject to server authority; this tool does not grant client users host permissions.
- The menu opens when the module starts. The default toggle key is Insert.
- The default unload key is End. Both keys can be changed in Misc.
- Select a tab to open its settings. Scroll long pages with the mouse wheel or the vertical scrollbar. Resize the window if you need more visible space.
- Click a switch to enable or disable an option. Drag sliders to adjust values.
- Hover over a control for its tooltip.
- The status at the top reports HOST / AUTHORITY, CLIENT, or WAITING FOR SESSION. A displayed role is informational; it does not guarantee that a particular game action is allowed.
- God Mode — requests player damage protection where supported by the current session.
- Aimbot, Silent Aim, and ESP — enable their respective systems; their settings are on the matching tabs.
- Enable Speed and Player Speed — enable and configure the movement speed option.
- Player FOV — adjusts the camera field of view.
- Instant MultiTool — reduces multitool use time where supported.
- Give All Achievements — requests achievement changes. Game and session support may vary; this is not a substitute for legitimately earning achievements.
- Infinite Ammo — requests infinite ammunition for the equipped weapon.
- Multi Fire — configures the multi-fire value; zero disables additional shots.
- Keep No Recoil, Keep No Spread, Keep Auto Fire, Keep Penetration, Keep Insta Kill, and Keep High Fire Rate — request that the corresponding weapon setting be reapplied to newly equipped weapons.
- Anti Sway — reduces weapon sway while aiming.
- Shoot From Reticle — aligns shot direction with the screen reticle.
- Add Magazine — requests an additional magazine for the current weapon.
- Trigger Bot — enables automatic firing when its configured conditions are met. Related settings and the activation key are under Misc.
- Kill/Surrender/Arrest All Suspects and Kill/Surrender/Arrest All Civilians — request the named action for the selected group in the current level.
- Collect All Evidence — requests collection of level evidence.
- Auto Win — requests mission completion.
- Unlock All Doors — requests that doors in the current level be unlocked.
- Bullet Time and Bullet Time Speed — enable and adjust slowed time where supported.
These actions can alter a mission and may be unavailable or rejected when the session does not grant the required authority.
Contains controls for Aimbot FOV, line-of-sight requirement, target categories (civilians, dead, arrested, surrendered, or all), minimum and maximum distance, smoothing and its strength, movement prediction and its multiplier, target lock, visual arrow and FOV indicators, target bone, and the activation hotkey. Require Hotkey controls whether the selected key must be held.
Contains switches for team display, boxes, traps, enemy distance, bones, line-of-sight requirement, and objectives. The color controls choose suspect, civilian, dead, team, and arrested colors. Bone Opacity adjusts bone-line opacity and the related character-color opacity.
Contains controls for FOV, target categories (civilians, dead, surrendered, arrested, or all), line-of-sight requirement, FOV and snap-line indicators and their thickness, hit chance, and target bone.
- Reticle, Reticle Color, Reticle Opacity, Reticle Size, Cross Reticle, Reticle Only While Throwing, and X/Y position configure the local reticle overlay.
- Trigger Bot Targets Civilians, Trigger Bot Uses Silent Aim, Trigger Bot Hold Key, and Trigger Bot Key configure triggerbot behavior and activation.
- Show Enabled Options toggles the on-screen enabled-options list.
- List Players enables player-list collection for the Players tab.
- Stream Proof requests capture exclusion where supported by Windows and the capture method; behavior is not guaranteed.
- Auto Save Settings periodically saves configuration.
- Save Enabled Cheats includes enabled feature flags when saving.
- Save Debug Output writes debug output to the configured log.
- Menu Toggle Key, Uninject Key, and ESP Key configure those bindings. Changing the menu or unload key attempts to register the new hotkey; if registration fails, the previous key is restored.
- Save Settings and Load Settings manually save or load configuration.
- Debug enables verbose diagnostics and can significantly affect performance.
- Secret Features enables experimental behavior and may be unstable.
- Function name filter and Object name filter limit matching debug entries.
- Print Actors writes discovered actor information to debug output.
Shows the number of connected players and up to the first 10 listed entries. Each entry can display God Mode or Infinite Ammo status. Copy Name copies the displayed name to the local clipboard.
The God Mode, Infinite Ammo, Teleport To Self, and Speed actions are authority-dependent. They may be disabled or unavailable to clients and are not intended to bypass host permissions.
Use Misc → Save Settings to save manually, or enable Auto Save Settings for periodic saves. Load Settings restores the saved configuration. Configuration does not make unsupported game actions work: availability and results depend on game state, game version, and session permissions. Verify behavior in an offline or explicitly authorized environment.