benchmarks: cover retained renderer workloads - #75
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Builds on #74 and completes the workload/contract coverage for the current
retained-performance stack.
Purpose
The earlier benchmark foundation provides measurement tools, but performance
contracts need scenes that resemble the renderer's important scaling cases:
large incremental edits, repeated geometry, staged assemblies, selection, and
picking. Without shared workload definitions, two renderer paths can appear
comparable while doing different semantic work.
This PR expands the shared workloads and turns the architectural expectations
of the optimization stack into deterministic, non-timing assertions. It adds
coverage and diagnostics rather than another renderer optimization.
What changed
workloads.
viewer.
Performance contracts
Wall-clock results remain informational. Tests instead assert properties such
as whether an eligible edit avoided a full draw-list rebuild, whether plan or
resource revisions changed, whether application-owned framebuffers were
preserved, and whether all renderer paths produced equivalent output.
These contracts make later performance changes reviewable without depending
on noisy CI timing thresholds.
Validation