平时主要写 Rust 工具,做的事大多围绕一条底线:解析和修复不丢数据、不崩上游,比如 JSON repair、MinerU 结果后处理、Steam 本地配置的读写与恢复。最近也在给 Claude Code 做周边,包括接智谱 GLM 的可移植封装,以及生成飞书白板的 agent skill。偶尔写点游戏向的工具,比如从 Dota 2 地图提取俯视图和坐标投影。
- safe-json-repair — A JSON repair library that never throws and never silently drops data (Rust · 2026-09-01)
- zclaude — Portable Claude Code wrapper for Zhipu/Z.ai GLM — no embedded API keys (Shell · 2026-08-31)
- feishu-whiteboard-pro — A Claude Code / agent skill for building genuinely designed, editable Feishu / Lark (飞书) whiteboards — deliberate composition, real hierarchy, a gated pipeline with pre-render fit-check and independent design critique. (JavaScript · ★57 · 2026-08-31)
- dota2-map-visual-kit — Read-only Rust toolkit for extracting Dota 2 map overviews, world-to-pixel projections, and VPK provenance. (Rust · 2026-08-10)
- steam-local-kit — 跨平台 Rust 库:发现 Steam 安装,安全读取、编辑和恢复本地配置。Cross-platform Rust library for safely managing local Steam configuration. (Rust · 2026-07-16)
- mineru-refine — MinerU 解析结果后处理器:修复伪标题、跨页断句/拆表、页面家具,绝不新增一字、fail-open 不搞崩上游。Rust 核心,Python/JS 绑定。 (Rust · ★11 · 2026-07-12)
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