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PauseAnimatorUpdates trigger MethodNotFound exception #89
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As of the latest update animations are no longer working. The logs show the following error messages:
ℹ️17:40:22.129 (FPS: 45): Exception when Updating object: Element: ID74CDB902, Type: FrooxEngine.Animator, World: S.S. Leviathan, IsRemoved: False, IsDestroyed: False, IsDisposed: False, Enabled: True
Element: ID74CD9402, Type: FrooxEngine.Slot, World: S.S. Leviathan, IsRemoved: False, Spawn (ID74CD9402) <T: [0; 0; 0], R: [0; 0; 0; 1], S: [1,0000023; 1,0000006; 1,0000019], IsActive: True, ActiveSelf: True, Started: True, Destroyed: False, Disposed: False, Local: False, RenderableCount: 2> Parent: Teleporter
Element: ID31394102, Type: FrooxEngine.Slot, World: S.S. Leviathan, IsRemoved: False, Teleporter (ID31394102) <T: [0,00011062622; 0,11150694; -6,980118], R: [0; 0; 0; 1], S: [1; 1; 1], IsActive: True, ActiveSelf: True, Started: True, Destroyed: False, Disposed: False, Local: False, RenderableCount: 1> Parent: Sail Ship Spawn
Element: ID2328D02, Type: FrooxEngine.Slot, World: S.S. Leviathan, IsRemoved: False, Sail Ship Spawn (ID2328D02) <T: [23,194818; 3,6650884; -227,26707], R: [0; -0.06327014; 0; 0.9979965], S: [1; 1; 1], IsActive: True, ActiveSelf: True, Started: True, Destroyed: False, Disposed: False, Local: False, RenderableCount: 3> Parent: World Structures
Element: IDB6AC00, Type: FrooxEngine.Slot, World: S.S. Leviathan, IsRemoved: False, World Structures (IDB6AC00) <T: [0; 0; 0], R: [0; 0; 0; 1], S: [1; 1; 1], IsActive: True, ActiveSelf: True, Started: True, Destroyed: False, Disposed: False, Local: False, RenderableCount: 4> Parent: World Assets
Element: ID6FA00, Type: FrooxEngine.Slot, World: S.S. Leviathan, IsRemoved: False, World Assets (ID6FA00) <T: [0; 0; 0], R: [0; 0; 0; 1], S: [1; 1; 1], IsActive: True, ActiveSelf: True, Started: True, Destroyed: False, Disposed: False, Local: False, RenderableCount: 6> Parent: Root
Element: ID2300, Type: FrooxEngine.Slot, World: S.S. Leviathan, IsRemoved: False, Root (ID2300) <T: [0; 0; 0], R: [0; 0; 0; 1], S: [1; 1; 1], IsActive: True, ActiveSelf: True, Started: True, Destroyed: False, Disposed: False, Local: False, RenderableCount: 134> Parent: <null>
Element: ID0, Type: FrooxEngine.World, World: S.S. Leviathan, IsRemoved: False
Exception:
System.MissingMethodException: Method not found: 'Elements.Core.AnimX FrooxEngine.Animation.get_Data()'.
at CorJitResult MonoMod.Core.Interop.CoreCLR+V60.InvokeCompileMethod(IntPtr functionPtr, IntPtr thisPtr, IntPtr corJitInfo, CORINFO_METHOD_INFO* methodInfo, uint flags, Byte** nativeEntry, UInt32* nativeSizeOfCode)
at CorJitResult MonoMod.Core.Platforms.Runtimes.Core60Runtime+JitHookDelegateHolder.CompileMethodHook(IntPtr jit, IntPtr corJitInfo, CORINFO_METHOD_INFO* methodInfo, uint flags, Byte** nativeEntry, UInt32* nativeSizeOfCode)
at bool CommunityBugFixCollection.PauseAnimatorUpdates.Prefix(Animator __instance) x 2 in /_/CommunityBugFixCollection/PauseAnimatorUpdates.cs:line 17
at void FrooxEngine.Animator.OnCommonUpdate_Patch1(Animator this)
at bool FrooxEngine.UpdateManager.RunUpdates()
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Banane9 commentedon Jun 15, 2026
Hey, you got the right exception :D
The fix for this has already been merged, I just have to make a release still. Probably today or tomorrow.