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Match stEmblem::updateScene00, updateScene01, updateSE - #140

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loserkidsblink wants to merge 1 commit into
doldecomp:mainfrom
loserkidsblink:decomp/castle-siege-controller
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loserkidsblink wants to merge 1 commit into
doldecomp:mainfrom
loserkidsblink:decomp/castle-siege-controller

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@loserkidsblink

@loserkidsblink loserkidsblink commented Oct 1, 2026 •

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also fixes the statue index and the second lamp setParent

@decomp-dev

decomp-dev Bot commented Oct 1, 2026 •

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Report for RSBE01_02 (b96b501 - e4619a9)

📈 Matched code: 1.29% (+0.02%, +2780 bytes)

✅ 3 new matches
Unit Item Bytes Before After
st_emblem/mo_stage/st_emblem/st_emblem stEmblem::updateScene01(float) +69 96.32% 100.00%
st_emblem/mo_stage/st_emblem/st_emblem stEmblem::updateScene00(float) +10 98.52% 100.00%
st_emblem/mo_stage/st_emblem/st_emblem stEmblem::updateSE(float) +1 99.59% 100.00%

@loserkidsblink loserkidsblink changed the title Match Castle Siege scene effects and sound updates Match Castle Siege scene effects, sound, and object creation Oct 1, 2026
@loserkidsblink
loserkidsblink force-pushed the decomp/castle-siege-controller branch from 41317d4 to e4619a9 Compare October 10, 2026 18:55
@loserkidsblink loserkidsblink changed the title Match Castle Siege scene effects, sound, and object creation Match stEmblem::updateScene00, updateScene01, updateSE Oct 10, 2026
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