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fix: ship no agents so VS Code lists none twice - #6
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Ships the Copilot build with no plugin agents. VS Code's agents window merges the agents it parses from a plugin with the agents its agent host reads from a synced copy of that plugin, and removes duplicates by file location. The two copies live at different paths, so every plugin agent shows up twice in the agent picker. VS Code's Copilot runtime also can't dispatch plugin agents. Copilot's built-in
general-purposeagent, told to loadpoteto-modefirst, already does whatpstack:poteto-agentdoes.Changes
tools/build.mjsdropsagents/andeffort-agents/and the manifest'sagentslist. The startup instructions say no agents ship.copilot-tools.mdmaps every pstack agent name togeneral-purposewith a fixed opening, readscomment-sickofromskills/poteto-mode/references/agents/, and passes any effort level asreasoning_effort.tools/check.mjsfails if the plugin ships any agent again.docs/maintaining.mddescribe the change. Version0.9.57-copilot.3.Verified:
node tools/check.mjs: 19/19. The new gate fails when an agent is added back throughoverlay/.tools/eval.sh(Copilot CLI 1.0.91): 10/10.node tools/eval-vscode.mjs(VS Code 1.140 runtime): 10/10 on two runs. The subagent isgeneral-purpose, opens with thepoteto-modeinstruction, and loadspoteto-mode.Notes for reviewer
getCustomAgentsin VS Code'sbaseAgentHostSessionsProvider.ts, which keys the merge by URI. It affects any plugin that ships agents.