// Backstory: Backstory backstory = client.Character.GetBackstory("characterName"); // Core Information: Core coreInfo = client.Character.GetCoreInformation("characterName"); // Crafting Disciplines: CraftingInfo craftingInfo = client.Character.GetCraftingInformation("characterName"); // Equipment: Equipment equipment = client.Character.GetEquipment("characterName"); // Hero Points: ICollection<string> heroPoints = client.Character.GetHeroPoints("characterName"); // Inventory: Inventory inventory = client.Character.GetInventory("characterName"); // Skills: ICollection<Skill> pveSkills = client.Character.GetSkills("characterName", SkillType.PvE); ICollection<Skill> pvpSkills = client.Character.GetSkills("characterName", SkillType.PvP); ICollection<Skill> wvwSkills = client.Character.GetSkills("characterName", SkillType.WvW);
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