Find me on Slack, where I'm still active in these areas:
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Academy Software Foundation (AWSF) TSC MaterialX member / contributor |
| Khronos glTF PBR member | |
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OpenUSD / MaterialX interop contributor |
Active repo contributions...
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MaterialX learning and tooling site |
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MaterialX Code generation |
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MaterialX Shader graph building |
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Material Libraries (GPUOpen, PolyHaven, ambientCG, and PhysicallyBased |
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ShaderLanguageX |
See PyPi for varius related Python packages published from various Materialx repos.











