fix(hang): play the head group once a missing group is proven too old - #3973
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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WalkthroughThe consumer’s Merge Risk: 🟡 Moderate · up to The fix unblocks playback after a missing group, but it can declare a gap expired too early. If the missing group arrives late, the player can receive older frames after newer ones and play them out of order. Tighten the expiry condition and add a late-arrival test before merging. 🚥 Pre-merge checks | ✅ 5✅ Passed checks (5 passed)
✨ Finishing Touches✨ Simplify code
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Inline comments:
In `@js/hang/src/container/consumer.ts`:
- Line 486: Update the hole-expiration check in the consumer path using
head.latest, `#presentedEnd`, and maxAge so it requires a bound on the missing
group’s playable timestamps before promoting the head; do not treat the
buffered-edge comparison alone as proof the hole expired. Add a regression test
where the late 67 ms frame must not be returned after the 100 ms head frame.
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js/hang/src/container/consumer.test.tsjs/hang/src/container/consumer.ts
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Merged (squash, db73903).
(Written by Claude) Generated by Claude Code |
Problem
Smoke's
audio/video sync: after rejoincheck fails (e.g. 70/80 samples within 200ms on #3962; 4/4 localjust test smoke-mediaruns on main). For ~0.5s after rejoin the canvas holds a stale frame while audio is already live.Since #3941 the browser negotiates lite-06, where an absent Group Start resolves from Max Age. When the player resubscribes to the idle fixture, the relay hands it the stale cached group 17 (1.7s behind the playhead). Group 18, the one aborted when the old subscription ended, never arrives, and live content resumes at 19. That's valid on the wire: groups can arrive with a hole.
The consumer then got stuck. It finished 17, pointed
#activeat the missing 18, and would not promote 19: with a non-zero budget only#checkMaxAgecan break the stall, and that needs two buffered groups and then drops the oldest one. So when 20 arrived, it threw away 19, the live group that should have played next.Approach
next()'s promotion guard already proves a hole with a zero budget. This generalizes that rule: the hole is proven once the head reaches past where presentation left off (#presentedEnd) by more thanmaxAge, because anything still missing would arrive too old to play. Then the head is promoted and played instead of dropped. A zero budget behaves as before.Verification:
just test smoke-media: 4/4 failed before, 3/3 pass after, including all negative controls.after rejoinis at 30fps with a median skew of 0ms.consumer.test.ts: a gap past the budget plays the head, and a gap within the budget waits until the head exceeds it. Both fail without the fix.Impact
@moq/hangContainer.Consumerbehavior only: after a proven hole it delivers the head group instead of discarding it.Alternatives
#checkMaxAge. Rejected: it runs before a parked reader sees the head, and its span rule legitimately ages out an undelivered head once a later group lands. The promotion guard innext()is where a parked decoder is woken on each head frame.Follow-ups
after rejoinsometimes reads ~42fps as it jumps to live). It's also unclear why the relay never forwards the aborted group 18 again. Both need a transport-side look.after reattachreads ~45fps locally under both lite-05 and lite-06, versus 30fps in the last green nightly. It still passes; unrelated to this change.#runGroup) or test(cli): reproduce wide-delay play tune-in stall #3946 (Rustmoq-clitune-in).(Written by Claude Opus 5.5)
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