feat(system builder 2b): one bank account per player per game system,… - #106
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… with a database copy first bank_accounts replaces the one-bank-per-player player_banks, which is kept untouched as the record. Every bank read and write goes through bank/accounts.js, scoped to the running system (a sheet's cash field shows its own system's account), and waits for the one-time move to finish - browsers reconnect within milliseconds of a restart, and an empty account opened first would block a real balance from being copied in. The move (startup/bankAccounts.js) copies the database first when the disk has room (startup/backup.js, VACUUM INTO), then copies each balance, debt and flag into every system the player has a sheet in plus the running one, in one transaction, with a marker so it runs once. Tests: accounts kept apart, the move's rules (mutation-checked: marker, wait, systems, transaction), the copy and its space check, switching systems in play, and db.js opening a 1.14.4-shaped file. The 15 test files that seeded player_banks now use the running system's account. Verified on a read-only copy of the real database: 21 banks into 29 accounts, every value identical.
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… with a database copy first
bank_accounts replaces the one-bank-per-player player_banks, which is kept untouched as the record. Every bank read and write goes through bank/accounts.js, scoped to the running system (a sheet's cash field shows its own system's account), and waits for the one-time move to finish - browsers reconnect within milliseconds of a restart, and an empty account opened first would block a real balance from being copied in.
The move (startup/bankAccounts.js) copies the database first when the disk has room (startup/backup.js, VACUUM INTO), then copies each balance, debt and flag into every system the player has a sheet in plus the running one, in one transaction, with a marker so it runs once.
Tests: accounts kept apart, the move's rules (mutation-checked: marker, wait, systems, transaction), the copy and its space check, switching systems in play, and db.js opening a 1.14.4-shaped file. The 15 test files that seeded player_banks now use the running system's account. Verified on a read-only copy of the real database: 21 banks into 29 accounts, every value identical.
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Version & Release:
frontend/package.jsonversiondocker-compose.ymlAPP_VERSIONCHANGELOG.mdwith release notesBefore merging to main:
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