feat: custom systems record their setup answers, and the health model… - #112
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… shapes the starter sheet A system's core section answers the setup questions: the health model (one pool, two tracks, damage types, harm levels, wound count, hit locations or none) with its settings, how characters advance, the system's common dice and its distance unit. Initiative on or off stays a part. Every answer is checked, each problem reported with where it is. The health model shapes the starter sheet a system has before its GM designs one: two tracks put the first on the token and the second on the sheet, harm levels give a line per slot with the penalty as its hint, and so on. A system that answers nothing gets the same starter sheet it always had, byte for byte. How each model takes damage in play comes in its own piece.
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… shapes the starter sheet
A system's core section answers the setup questions: the health model (one pool, two tracks, damage types, harm levels, wound count, hit locations or none) with its settings, how characters advance, the system's common dice and its distance unit. Initiative on or off stays a part. Every answer is checked, each problem reported with where it is.
The health model shapes the starter sheet a system has before its GM designs one: two tracks put the first on the token and the second on the sheet, harm levels give a line per slot with the penalty as its hint, and so on. A system that answers nothing gets the same starter sheet it always had, byte for byte. How each model takes damage in play comes in its own piece.
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Version & Release:
frontend/package.jsonversiondocker-compose.ymlAPP_VERSIONCHANGELOG.mdwith release notesBefore merging to main:
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