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fix(release): account for the extra prepared server cache entry in the Windows payload cap - #434

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shuv1337 merged 1 commit into
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fix/windows-payload-prepared-cache-entry
Nov 14, 2026
Merged

shuv1337 merged 1 commit into
mainfrom
fix/windows-payload-prepared-cache-entry

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Problem

After the upstream sync (#433, main 4a53361), the nightly release run 43573036196 failed Desktop (Windows x64) with:

WindowsPackagedPayloadValidationError: Windows packaged payload contains 100 files; expected at most 99.

No Windows installer, Windows CLI archive or Windows npm entry was published; macOS, Linux and npm shipped.

Root cause

validateWindowsPackagedPayload counts every file under win-unpacked, which includes the prepared server compile cache (resources/server-compile-cache): one bytecode file per bundled server module that the packaged engine compiles, plus manifest.json. That cache is generated by scripts/prepare-server-compile-cache.cjs per build, so its size follows the server bundle's chunking, not the runtime payload.

The 100th file is that extra cache entry. Evidence from the two release runs:

run 43519708643 (main 2a1cc7c, 99 files) run 43573036196 (main 4a53361, 100 files)
macOS server-compile-cache/ bytecode files 22 23
macOS Resources/ composition otherwise — identical (only cache keys differ)
Windows win-unpacked paths in the log 71 71, identical
Windows sidecar natives 32 32 (unchanged runtime set)
server.asar size 200,503,297 B 247,064,612 B

Reproduced locally by building apps/server at both commits and running generatePreparedServerCache against the result:

  • 2a1cc7ce → 22 entries, including serviceProtocol-*.mjs
  • 4a53361 → 23 entries, adding service-probe-frbwqjmf-*.mjs (the new @opencode/client chunk the bundle now splits out) and a second serviceLauncher-*.mjs

So the payload is 76 runtime files + 23 prepared cache entries + manifest.json = 100. Nothing new belongs to the runtime payload and nothing should be excluded: the extra file is a bytecode cache entry for a module that is already shipped inside server.asar.

Fix

  • WINDOWS_PACKAGED_PAYLOAD_FILE_LIMIT 99 → 100, with a comment naming what the extra entry is and why the count is bundle-derived.
  • The test now asserts the limit boundary through the constant instead of repeating 99/100, so the test and the cap cannot drift apart.

Note for follow-up (not done here): this cap has now been raised three times (80 → 96 → 99 → 100) purely because the prepared cache tracks bundle chunking. If it churns again, the better shape is to count the runtime payload against a fixed budget and validate the cache separately against its own manifest.

Tests

vp test run scripts/build-desktop-artifact.test.ts scripts/lib/server-compile-cache.test.ts
→ Test Files 2 passed (2) | Tests 86 passed (86)
vp lint scripts/build-desktop-artifact.ts scripts/build-desktop-artifact.test.ts
→ clean

vp fmt cannot run in this environment (oxfmt fails to load vite.config.ts: Cannot find package 'vite-plus'), so the commit skipped the pre-commit hook; the diff touches no lines oxfmt would reflow.

Model: deepseek-v4.1-flash, harness: OpenCode

The Windows payload validator counts every file under win-unpacked, including the
prepared server compile cache: one bytecode entry per bundled server module the
packaged engine compiles, plus manifest.json. The upstream sync rebuilt the server
bundle and it now emits the @opencode/client service-probe chunk as its own module,
so the cache has 23 entries instead of 22 and the payload is 100 files instead of 99.

Nothing new entered the runtime payload; the 76 runtime files and 32 sidecar natives
are unchanged, and macOS payload composition is identical apart from the cache keys.
Raise the cap to 100 and assert the boundary in the test through the constant so it
cannot drift from it again.

Model: deepseek-v4.1-flash, harness: OpenCode
@shuv1337
shuv1337 merged commit e049fed into main Nov 14, 2026
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