Crash 'n Burn (3DO, 1993) on PC: the game's own code statically recompiled on 3dokit's Portfolio runtime. Tools and docs only - no game data.
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Updated
Oct 9, 2026 - Python
Crash 'n Burn (3DO, 1993) on PC: the game's own code statically recompiled on 3dokit's Portfolio runtime. Tools and docs only - no game data.
Doctor Hauzer (3DO, 1994) on PC: the game's own code statically recompiled on 3dokit's Portfolio runtime. Tools and docs only - no game data.
One retail 3DO CD-ROM, measured: FIFA International Soccer (Europe), 1994. 63.35 % of it is 43 Cinepak films of 1960s-80s World Cup footage - 19,597 frames at exactly 15 fps, all decoded. Data Streamer with no SHDR. Two studio formats derived. No product bytes.
Byte-level measurements of Crash 'n Burn (3DO, Crystal Dynamics, 1993), the first 3DO disc in this collection. An Opera file system reader written from scratch; 451 files, not the 326 a mis-read next_block field showed; 7,239 frames of a codec the studio wrote because Cinepak had not shipped.
A toolkit for 3DO ports: Opera discs, AIF executables, an ARM60 static recompiler to C++ and a Portfolio OS runtime (cels, DataStream, audio, DSP). No game data.
Escape from Monster Manor (3DO, 1993) on PC: the game's own code statically recompiled on 3dokit's Portfolio runtime. Tools and docs only - no game data.
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