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A sample project designed to demonstrate advanced C# coding practices and architectural expertise in Unity. This showcase serves as a practical example of my ability to build scalable and maintainable gameplay systems using SOLID principles and key design patterns.

  • Updated Jul 18, 2025
  • C#

2D top-down арена (Vampire Survivors × .io) на Unity 6: слайм и равноправные боты. Проект-эксперимент канала Neoxider — вайб-кодинг vs AI-разработка (ветки vibe / ai-development).

  • Updated Jul 22, 2026
  • ShaderLab

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