🔬 🔈 graph-based audio engine
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Updated
Aug 7, 2026 - C++
🔬 🔈 graph-based audio engine
C/C++ BRSTM and other format tools
Spectrum analyzer system using a 512-point FFT, in a Cyclone IV FPGA. Reads i2s audio from the codec and then does all FFT/VGA functions. Nios just reads the FFT result and draws the display bars. VGA frame buffer on-chip. VGA signals generated on-chip. See the included video files to watch it in action.
Platform-independent voice-over-IP peer-to-peer communication program
RtAudio + libsndfile lua binding. Now more interested in https://github.com/sonoro1234/LuaJIT-rtaudio
Cross-platform HF weather-fax (WEFAX) decoder — interoperable with KG-FAX. C++17 + FLTK + RtAudio. GPLv3+.
VoIP project using Opus, RtAudio, Windows Sockets and C++
Qt C++ Terminal App using RtAudio to process real time audio streams
Lua binding for RtAudio
RtAudio binding for Node
Fireplace sound simulator in C using [Faust](https://faust.grame.fr/)
Open Source Synthesizer
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