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[Bug] mouse-movement not working when using some controlled props #425
Hi, I am having this exact issue where I can't drag / interact with the map if I have controlled props and update them from the cameraChanged events. I saw this closed similar issue #436 that was created after this issue was opened so is this fixed? 🤔
I have a map component which has either one or two markers. If it has two markers, I would it to center the map accordingly on load. You can see that I've used markerOne's coordinates for the center. So I saw that on load, it will trigger a MapCameraChangedEvent so I thought this would returns the center of the map of the two markers and then set the props accordingly. But maybe I'm approaching this incorrectly - is there a better way?
Oh, that might actually be a different issue that could be fixable. The details are a bit difficult to explain, but I think I have an Idea whats wrong there, I'll have a look into this.
What you could try is to use the full CameraState instead of just the zoom and center props, for example:
If you now want to update the camera-center without touching the zoom (same goes the other way around), you can use the state setter function like this:
Another alternative would be to use the defaultBounds prop of the map (if you know the positions of your markers at initialization time), or the imperative API (map.fitBounds() method):
constmap=useMap();useEffect(()=>{if(!map||markerPositions.length===0)return;// assuming markerPositions is just a `google.maps.LatLngLiteral[]`constbounds=newgoogle.maps.LatLngBounds();for(letpofmarkerPositions){bounds.extend(p);}map.fitBounds(bounds);},[map,markerPositions]);
I had this same issue and struggled with it for a couple of days. Using the cameraEventHandler-method did nothing for me and ultimately for me it was solved by changing
I know this bug has been describe as "is going to be very hard to fix", but is there an update upon a possible fix ? or a workaround?
I had a workaround in place where ondrag event and onZoomChanged event I resseted the custom zoom and center position that I had previously set, but using center and zoom props, prevent the infowindows autopan functionnality.
So I'm in a situation where I can have the autopan on infowindow opening or the ability to zoom and center the map on a location and be able to drag and zoom the map manually after, but not both features.
That is a dealbreaker for the app we develop and if there is no solution, it would force us to compeltely redo the work.
I know this bug has been describe as "is going to be very hard to fix", but is there an update upon a possible fix ? or a workaround?
I had a workaround in place where ondrag event and onZoomChanged event I resseted the custom zoom and center position that I had previously set, but using center and zoom props, prevent the infowindows autopan functionnality.
So I'm in a situation where I can have the autopan on infowindow opening or the ability to zoom and center the map on a location and be able to drag and zoom the map manually after, but not both features.
That is a dealbreaker for the app we develop and if there is no solution, it would force us to compeltely redo the work.
Thanks
Can you share the fix you made for this one? stuck in this for almost one week.
I know this bug has been describe as "is going to be very hard to fix", but is there an update upon a possible fix ? or a workaround?
I had a workaround in place where ondrag event and onZoomChanged event I resseted the custom zoom and center position that I had previously set, but using center and zoom props, prevent the infowindows autopan functionnality.
So I'm in a situation where I can have the autopan on infowindow opening or the ability to zoom and center the map on a location and be able to drag and zoom the map manually after, but not both features.
That is a dealbreaker for the app we develop and if there is no solution, it would force us to compeltely redo the work.
Thanks
Can you share the fix you made for this one? stuck in this for almost one week.
I define the defaultZoom and center props at load with the default position of my map.
Then, when a user click on a card linked to a marker, I set the zoom props to the new zoom I want, and I change the state I use for the center props value, to use the new position.
After those change, if nothing done, I can't move or scroll the map with the mouse anymore.
What I have done to be able to, is to add those to event to the Map component :
I set sone states bfore
/* mapPos is a props of my component */
const [mapCenterPos, setMapCenterPos] = useState({ lat: mapPos.lat, lng: mapPos.lng });
const [mapZooming, setMapZooming] = useState(10);
useEffect(() => {
setMapCenterPos(center);
}, [center]);
useEffect(() => {
setMapZooming(mapZoom);
}, [mapZoom]);
I know this bug has been describe as "is going to be very hard to fix", but is there an update upon a possible fix ? or a workaround?
I had a workaround in place where ondrag event and onZoomChanged event I resseted the custom zoom and center position that I had previously set, but using center and zoom props, prevent the infowindows autopan functionnality.
So I'm in a situation where I can have the autopan on infowindow opening or the ability to zoom and center the map on a location and be able to drag and zoom the map manually after, but not both features.
That is a dealbreaker for the app we develop and if there is no solution, it would force us to compeltely redo the work.
Thanks
Can you share the fix you made for this one? stuck in this for almost one week.
I define the defaultZoom and center props at load with the default position of my map.
Then, when a user click on a card linked to a marker, I set the zoom props to the new zoom I want, and I change the state I use for the center props value, to use the new position.
After those change, if nothing done, I can't move or scroll the map with the mouse anymore.
What I have done to be able to, is to add those to event to the Map component :
I set sone states bfore
/* mapPos is a props of my component */
const [mapCenterPos, setMapCenterPos] = useState({ lat: mapPos.lat, lng: mapPos.lng });
const [mapZooming, setMapZooming] = useState(10);
useEffect(() => {
setMapCenterPos(center);
}, [center]);
useEffect(() => {
setMapZooming(mapZoom);
}, [mapZoom]);
I know this bug has been describe as "is going to be very hard to fix", but is there an update upon a possible fix ? or a workaround?
I had a workaround in place where ondrag event and onZoomChanged event I resseted the custom zoom and center position that I had previously set, but using center and zoom props, prevent the infowindows autopan functionnality.
So I'm in a situation where I can have the autopan on infowindow opening or the ability to zoom and center the map on a location and be able to drag and zoom the map manually after, but not both features.
That is a dealbreaker for the app we develop and if there is no solution, it would force us to compeltely redo the work.
Thanks
Can you share the fix you made for this one? stuck in this for almost one week.
I define the defaultZoom and center props at load with the default position of my map.
Then, when a user click on a card linked to a marker, I set the zoom props to the new zoom I want, and I change the state I use for the center props value, to use the new position.
After those change, if nothing done, I can't move or scroll the map with the mouse anymore.
What I have done to be able to, is to add those to event to the Map component :
I set sone states bfore
/* mapPos is a props of my component */
const [mapCenterPos, setMapCenterPos] = useState({ lat: mapPos.lat, lng: mapPos.lng });
const [mapZooming, setMapZooming] = useState(10);
useEffect(() => {
setMapCenterPos(center);
}, [center]);
useEffect(() => {
setMapZooming(mapZoom);
}, [mapZoom]);
That the issue I still have and still need to fix ASAP
Thanks for the solution, @bdubetink , I managed to simplify it and it works for my case even with auto-panning of <InfoWindow>. In my case, though, I don't care about the zoom, but it works with it, as well. I think the only thing that matters for the solution is that the moment some interaction happens within the map itself, then we need to make the GoogleMap.center prop null so that we restore it to uncontrolled behaviour.
Here is my approach:
// Start mapCenter in controlled state for the initial renderconst[mapCenter,setMapCenter]=useState({lat: 30,lng: 150});constmakeMapCenterUncontrolled=useCallback(()=>{setMapCenter(null);},[]);return(<GoogleMapcenter={props.mapState.center}onDrag={props.mapState.makeMapCenterUncontrolled}onZoomChanged={props.mapState.makeMapCenterUncontrolled}/>...<buttononClick={()=>{setMapCenter({...})}}>ChangeCenter</button>)
An alternative solution that might not be available for all business cases involves using the imperative way of controlling the map directly via the classic JS API.
<GoogleMaponIdle={(event)=>{/* store the map reference from the event inside a useRef */}}/>// `map.panTo` - provide a very smooth transitioning<buttononClick={()=>{mapRef.panTo(someLocatio)}}/>
After applying controlled camera props, the tracked camera state was not updated until the map emitted its change event. A render occurring before that event could therefore reapply the same camera values repeatedly, interfering with interaction.
The camera hook now updates its tracked state immediately after calling moveCamera, including renders that occur before the map event arrives. A regression test verifies that unchanged controlled camera props do not trigger repeated moveCamera calls.
Activity
shirleyodeng commentedon Jul 4, 2024
Hi, I am having this exact issue where I can't drag / interact with the map if I have controlled props and update them from the cameraChanged events. I saw this closed similar issue #436 that was created after this issue was opened so is this fixed? 🤔
usefulthink commentedon Jul 4, 2024
@shirleyodeng Unfortunately not, and it seems this is going to be very hard to fix (if possible at all), but I am on it.
In the meantime, can you tell me what you are using the controlled props for? Maybe there are alternative solutions that work for your use-case.
shirleyodeng commentedon Jul 4, 2024
Thanks for the speedy reply @usefulthink.
I have a map component which has either one or two markers. If it has two markers, I would it to center the map accordingly on load. You can see that I've used markerOne's coordinates for the center. So I saw that on load, it will trigger a
MapCameraChangedEventso I thought this would returns the center of the map of the two markers and then set the props accordingly. But maybe I'm approaching this incorrectly - is there a better way?usefulthink commentedon Jul 4, 2024
Oh, that might actually be a different issue that could be fixable. The details are a bit difficult to explain, but I think I have an Idea whats wrong there, I'll have a look into this.
What you could try is to use the full CameraState instead of just the zoom and center props, for example:
If you now want to update the camera-center without touching the zoom (same goes the other way around), you can use the state setter function like this:
Another alternative would be to use the
defaultBoundsprop of the map (if you know the positions of your markers at initialization time), or the imperative API (map.fitBounds()method):shirleyodeng commentedon Jul 4, 2024
@usefulthink thank you for your suggestions!
I tried using the full camera state but I came across the same non-draggable issue on the map:
Screen.Recording.2024-07-04.at.22.34.28.mov
So I've gone with your latter suggestion and that's worked - thank you again 🙌
JarmoKamux commentedon Aug 7, 2024
I had this same issue and struggled with it for a couple of days. Using the cameraEventHandler-method did nothing for me and ultimately for me it was solved by changing
to using
So to me it seems that the non-prefixed values are interfering with some of the eventHandler in the library itself.
bdubetink commentedon Aug 16, 2024
I know this bug has been describe as "is going to be very hard to fix", but is there an update upon a possible fix ? or a workaround?
I had a workaround in place where ondrag event and onZoomChanged event I resseted the custom zoom and center position that I had previously set, but using center and zoom props, prevent the infowindows autopan functionnality.
So I'm in a situation where I can have the autopan on infowindow opening or the ability to zoom and center the map on a location and be able to drag and zoom the map manually after, but not both features.
That is a dealbreaker for the app we develop and if there is no solution, it would force us to compeltely redo the work.
Thanks
niranjan404 commentedon Aug 19, 2024
Can you share the fix you made for this one? stuck in this for almost one week.
niranjan404 commentedon Aug 19, 2024
All possible solutions mentioned not working for me: @usefulthink Please help fix this, I am using "@vis.gl/react-google-maps": "1.1.0", 😭
I want the users to be able to see the map by moving inside it using their cursor but not works
bdubetink commentedon Aug 19, 2024
defaultZoomandcenterprops at load with the default position of my map.zoomprops to the new zoom I want, and I change the state I use for the center props value, to use the new position.After those change, if nothing done, I can't move or scroll the map with the mouse anymore.
What I have done to be able to, is to add those to event to the Map component :
I set sone states bfore
and in those event, I reset the state I used to set the maps props :
Sorry if I can't sahre all my code, it is compose of multiple components in a big project.
But the fix with the event that I have done, prevent the autopan feature to work as describe here : https://visgl.github.io/react-google-maps/docs/api-reference/components/info-window#infowindow-attached-to-marker
That the issue I still have and still need to fix ASAP
niranjan404 commentedon Aug 19, 2024
Oh man you are a saviour 🫰
angelsvirkov commentedon Aug 12, 2025
Thanks for the solution, @bdubetink , I managed to simplify it and it works for my case even with auto-panning of
<InfoWindow>. In my case, though, I don't care about the zoom, but it works with it, as well. I think the only thing that matters for the solution is that the moment some interaction happens within the map itself, then we need to make theGoogleMap.centerpropnullso that we restore it to uncontrolled behaviour.Here is my approach:
An alternative solution that might not be available for all business cases involves using the imperative way of controlling the map directly via the classic JS API.
mvanhorn commentedon Oct 28, 2026
After applying controlled camera props, the tracked camera state was not updated until the map emitted its change event. A render occurring before that event could therefore reapply the same camera values repeatedly, interfering with interaction.
The camera hook now updates its tracked state immediately after calling moveCamera, including renders that occur before the map event arrives. A regression test verifies that unchanged controlled camera props do not trigger repeated moveCamera calls.
#1108