- Austin, TX
- @z_bennett_
Pinned Loading
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WorldFlowAI/semblend
WorldFlowAI/semblend PublicSemantic KV cache reuse for LLM inference engines (vLLM, SGLang)
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WorldFlowAI/semblend-vllm-connector
WorldFlowAI/semblend-vllm-connector PublicOut-of-tree vLLM KVConnector for SemBlend semantic KV donor discovery
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OpenKingdoms/OpenKingdoms
OpenKingdoms/OpenKingdoms PublicOpen-source engine reimplementation of Total Annihilation: Kingdoms (C11, native + WebAssembly). Bring your own game files.
C 3
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tak-gaf-viewer
tak-gaf-viewer PublicCross-platform viewer for Total Annihilation & TA:Kingdoms GAF sprite files. Supports both TA and TAK RLE formats.
C
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tak-taf-viewer
tak-taf-viewer PublicCross-platform viewer for TA:Kingdoms TAF (Truecolor Animation Format) sprite files. Supports ARGB 1555 and ARGB 4444 formats.
C 1
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wasm-marching-squares
wasm-marching-squares PublicThis WebAssembly library provides an API for extremely fast generation of isolines and isobands in GeoJSON format when given raw, raster data such as from a GeoTIFF file.
JavaScript 6
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