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Fix Explorer selection, dragging, rename and clipboard actions - #31
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This was referenced Oct 12, 2026
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Explorer now highlights files/folders on a single click and renames them on a double click. Pressing an unhighlighted item only highlights it; dragging requires a new primary-button press on an already highlighted item and moves the highlighted group. Shift-click/hold adds items; Ctrl-click selects the visible range from the last highlighted item. These revised gestures apply only to Explorer; Scene controls retain their behavior.
Ctrl+C copies the highlighted group. Ctrl+V pastes every copied entry into every selected destination folder, including nested selected destinations; without a selected folder it uses the last selected file's parent or project root. Text editing keeps normal clipboard shortcuts. Grouped Copy/Cut/Delete is also available through right-click/two-finger menus, and file Open moves to that menu. Rename preserves selection; batches refresh completed operations and report individual errors. Cut accepts one destination; use Copy for fan-out paste.
The PR also retains the branch’s model-refresh and destination-collision fixes, fixes expanded-folder drag interference, adds scene object clipboard/delete controls with Undo/Redo, script scope menus, and World/Local gizmo choices. File deletion is recoverable in
.rustic/trash; file moves/renames retain sidecar metadata. Manifest and companion references still require manual updates. Grouped viewport drops are limited to one model/script at a time.Validation:
cargo test --locked -p rustic-editor -p engine-editor: 49 tests pass.7b36f526:RusticGameEngine-Setup-0.1.0-x64-20261012-212222.exe. Downloaded and verified the executable. Installer artifact.Companion docs: Rustic-Game-Engine/docs#37 (lint, types, production build, docs/link checks and dependency audit pass). Original documentation: Rustic-Game-Engine/docs#35.