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Buff two-handed weapons: x1.5 attack damage, blunt splash x0.9 - #50
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Two-handers hit as hard as a one-hander but swing at 1.2 instead of 1.6 and give up the off-hand (shortsword weapon damage or shield DR, plus a second gem socket and alloy). Longsword, greathammer, greataxe and polearm now deal 1.5x attack damage. Greathammer and greataxe blunt_rating gets a 0.9 factor (splash 45-72% of the hit; MythicLib's base 33 does not add). Matches the live Main/Tutorial stats.yml (applied 2026-11-01 with ac reload). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Why
Two-handers (longsword, greathammer, greataxe, polearm) took the metal's attack damage like one-handers, but swing at 1.2 instead of 1.6 and give up the off-hand (shortsword weapon damage/crit or shield DR, plus a second gem socket and alloy). With mythril they did about 6.0 damage per second, against 7.2–10.0 for one-hander + off-hand setups.
Change (bundled default
stats.yml)factors: attack_damage: 1.5on polearm, longsword, greathammer, greataxe.blunt_rating: 0.9on greathammer and greataxe. Splash is the item's blunt_rating % of the hit (MythicLib's base 33 does not add), so this gives 45–72% (iron to mythril).Live Main and Tutorial already run these values (applied 2026-11-01 with
ac reload). The same day, MythicLib baseCRITICAL_STRIKE_POWERwas lowered from 200 to 150 on the servers. That isn't part of this repo.Testing
mvn test:LoaderCoverageTestpasses. Four tests inStationDatabaseCoverageTest/EdgeCoverageTestfail on Windows on untouchedmaintoo (file permission and temp-folder deletion), so they're unrelated.🤖 Generated with Claude Code