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19 changes: 19 additions & 0 deletions src/main/resources/stats.yml
Original file line number Diff line number Diff line change
Expand Up @@ -111,6 +111,10 @@ polearm:
- spell_vampirism
- lifesteal
- max_item_damage
# Two-handed (2026-11-01): no off-hand, so hits deal 1.5x to keep up with a one-hander
# plus shortsword/shield at the slower 1.2 attack speed.
factors:
attack_damage: 1.5

longsword:
name: "§fLongsword"
Expand All @@ -127,6 +131,10 @@ longsword:
- lifesteal
- critical_strike_chance
- max_item_damage
# Two-handed (2026-11-01): no off-hand, so hits deal 1.5x to keep up with a one-hander
# plus shortsword/shield at the slower 1.2 attack speed.
factors:
attack_damage: 1.5

greathammer:
name: "§fGreathammer"
Expand All @@ -146,6 +154,12 @@ greathammer:
- lifesteal
- damage_reduction
- max_item_damage
# Two-handed (2026-11-01): no off-hand, so hits deal 1.5x to keep up with a one-hander
# plus shortsword/shield at the slower 1.2 attack speed.
# Blunt splash = blunt_rating % of the hit (MythicLib base 33 does not add): x0.9 = 45-72%.
factors:
attack_damage: 1.5
blunt_rating: 0.9

greataxe:
name: "§fGreataxe"
Expand All @@ -168,8 +182,13 @@ greataxe:
# Two-handed, so it never has an off-hand shortsword: movement is (0.1 + leather/wool) x 2,
# what a battleaxe plus an off-hand shortsword with a 0.2 movement base give with the same
# leather and wool.
# Two-handed (2026-11-01): no off-hand, so hits deal 1.5x to keep up with a one-hander
# plus shortsword/shield at the slower 1.2 attack speed.
# Blunt splash = blunt_rating % of the hit (MythicLib base 33 does not add): x0.9 = 45-72%.
factors:
movement_speed: 2.0
attack_damage: 1.5
blunt_rating: 0.9

light_armor:
name: "§fLight Armor"
Expand Down
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