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[iOS] Fix missing onPressOut in StatefulPressable - #4633

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@mbert/ios-stateful-pressable-press-out-on-cancel
Oct 27, 2026
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@mbert/ios-stateful-pressable-press-out-on-cancel

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@m-bert

@m-bert m-bert commented Oct 22, 2026

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Description

On iOS, a Pressable with a relation prop (simultaneousWith, requireToFail or block) renders StatefulPressable, which called onPressIn and never onPressOut when it was disabled while a finger held it. Since #4501 the button cancels the press at that moment, so onPressOut is expected without onPress, which is what the default Pressable and LegacyPressable do.

The native gesture's onFinalize arrives before the long press's onTouchesCancel, which is the path that delivers the press-out. onFinalize ran handleFinalize, clearing isCurrentlyPressed, so the later handlePressOut returned early. The same ordering appears when the native gesture fails because a requireToFail double tap wins; there the long press ends with a touch up instead of a cancel, so no press-out ever came and the long-press timer stayed armed.

StatefulPressable now delivers the press-out itself when the native gesture is cancelled on iOS while the press is still held, using the touch recorded at press-in. A later touch cancel from the long press finds the press already ended and bails. Every other path is unchanged.

Fixes #4630.

Test plan

Tested on an iPhone 17 Pro simulator with a Pressable that has simultaneousWith={[]}:

  • disabling it 300 ms into a hold logs onPressIn, onPressOut, no onPress; same with unstable_pressDelay and delayLongPress
  • double tapping it with a requireToFail double tap logs onPressIn, onPressOut, no onLongPress
  • dragging inside an RN ScrollView or a parent pan still presses out through the touch cancel, as before
  • a plain tap still logs onPressIn, onPressOut, onPress
  • the default Pressable and LegacyPressable behave as before
Test code:
// #4630 regression matrix: StatefulPressable (relation prop) in every
// situation where the native gesture can be cancelled while the press is held.
// Each row logs its callback sequence as `[4630] <row>: <event>`.
import React, { useEffect, useRef, useState } from 'react';
import {
  Modal,
  ScrollView as RNScrollView,
  StyleSheet,
  Text,
  View,
} from 'react-native';
import type { PressableProps } from 'react-native-gesture-handler';
import {
  GestureDetector,
  GestureHandlerRootView,
  Pressable,
  ScrollView,
  usePanGesture,
  useTapGesture,
} from 'react-native-gesture-handler';

const DISABLE_AFTER_MS = 300;
const RECOVER_AFTER_MS = 800;

type Log = (line: string) => void;

export default function Matrix() {
  const [lines, setLines] = useState<string[]>([]);
  const t0 = useRef(Date.now());
  const log: Log = (line) => {
    console.log(`[4630] ${Date.now() - t0.current} ${line}`);
    setLines((current) => [...current.slice(-9), line]);
  };

  return (
    <GestureHandlerRootView style={styles.container}>
      <DisableRow id="A-longPress" log={log} delayLongPress={500} />
      <DisableRow id="B-pressDelay" log={log} unstable_pressDelay={500} />
      <RNScrollRow log={log} />
      <RNGHScrollRow log={log} />
      <PanParentRow log={log} />
      <RequireToFailRow log={log} />
      <ModalRow log={log} />
      <UnmountRow log={log} />
      <Text style={styles.log} testID="log">
        {lines.join('\n')}
      </Text>
    </GestureHandlerRootView>
  );
}

function pressProps(id: string, log: Log): PressableProps {
  return {
    testID: id,
    simultaneousWith: [],
    onPressIn: () => log(`${id}: onPressIn`),
    onPressOut: () => log(`${id}: onPressOut`),
    onPress: () => log(`${id}: onPress`),
    onLongPress: () => log(`${id}: onLongPress`),
  };
}

function Box({ id, disabled }: { id: string; disabled?: boolean }) {
  return (
    <View style={[styles.box, disabled && styles.disabled]}>
      <Text>{id}</Text>
    </View>
  );
}

// Disables itself under the finger, re-enables shortly after.
function DisableRow({
  id,
  log,
  ...rest
}: { id: string; log: Log } & Partial<PressableProps>) {
  const [disabled, setDisabled] = useState(false);
  const base = pressProps(id, log);
  return (
    <Pressable
      {...base}
      {...rest}
      disabled={disabled}
      onPressIn={(e) => {
        base.onPressIn?.(e);
        setTimeout(() => setDisabled(true), DISABLE_AFTER_MS);
        setTimeout(() => setDisabled(false), RECOVER_AFTER_MS);
      }}>
      <Box id={id} disabled={disabled} />
    </Pressable>
  );
}

// RN ScrollView steals the touch when dragged.
function RNScrollRow({ log }: { log: Log }) {
  const id = 'C-rnScroll';
  return (
    <RNScrollView style={styles.scroll} showsVerticalScrollIndicator={false}>
      <Pressable {...pressProps(id, log)}>
        <Box id={id} />
      </Pressable>
      <View style={styles.filler} />
    </RNScrollView>
  );
}

// RNGH ScrollView steals the touch when dragged.
function RNGHScrollRow({ log }: { log: Log }) {
  const id = 'D-rnghScroll';
  return (
    <ScrollView style={styles.scroll} showsVerticalScrollIndicator={false}>
      <Pressable {...pressProps(id, log)}>
        <Box id={id} />
      </Pressable>
      <View style={styles.filler} />
    </ScrollView>
  );
}

// A parent pan (not simultaneous) activates when dragged.
function PanParentRow({ log }: { log: Log }) {
  const id = 'E-panParent';
  const pan = usePanGesture({
    runOnJS: true,
    onActivate: () => log(`${id}: pan onActivate`),
    onDeactivate: () => log(`${id}: pan onDeactivate`),
  });
  return (
    <GestureDetector gesture={pan}>
      <View>
        <Pressable {...pressProps(id, log)}>
          <Box id={id} />
        </Pressable>
      </View>
    </GestureDetector>
  );
}

// The press waits for a double tap to fail.
function RequireToFailRow({ log }: { log: Log }) {
  const id = 'F-requireToFail';
  const doubleTap = useTapGesture({
    numberOfTaps: 2,
    runOnJS: true,
    onActivate: () => log(`${id}: doubleTap onActivate`),
  });
  return (
    <GestureDetector gesture={doubleTap}>
      <View>
        <Pressable {...pressProps(id, log)} requireToFail={doubleTap}>
          <Box id={id} />
        </Pressable>
      </View>
    </GestureDetector>
  );
}

// A modal opens over the finger and closes by itself.
function ModalRow({ log }: { log: Log }) {
  const id = 'G-modal';
  const [visible, setVisible] = useState(false);
  const base = pressProps(id, log);
  return (
    <>
      <Pressable
        {...base}
        onPressIn={(e) => {
          base.onPressIn?.(e);
          setTimeout(() => setVisible(true), DISABLE_AFTER_MS);
          setTimeout(() => setVisible(false), RECOVER_AFTER_MS);
        }}>
        <Box id={id} />
      </Pressable>
      <Modal visible={visible} transparent animationType="none">
        <View style={styles.modal}>
          <Text>modal</Text>
        </View>
      </Modal>
    </>
  );
}

// The pressable unmounts under the finger and remounts shortly after.
function UnmountRow({ log }: { log: Log }) {
  const id = 'H-unmount';
  const [mounted, setMounted] = useState(true);
  const timers = useRef<ReturnType<typeof setTimeout>[]>([]);
  useEffect(() => () => timers.current.forEach(clearTimeout), []);
  const base = pressProps(id, log);
  if (!mounted) {
    return (
      <View style={[styles.box, styles.disabled]}>
        <Text>{id} (unmounted)</Text>
      </View>
    );
  }
  return (
    <Pressable
      {...base}
      onPressIn={(e) => {
        base.onPressIn?.(e);
        timers.current.push(
          setTimeout(() => setMounted(false), DISABLE_AFTER_MS),
          setTimeout(() => setMounted(true), RECOVER_AFTER_MS)
        );
      }}>
      <Box id={id} />
    </Pressable>
  );
}

const styles = StyleSheet.create({
  container: {
    flex: 1,
    alignItems: 'center',
    paddingTop: 8,
    gap: 10,
  },
  box: {
    width: 300,
    height: 44,
    backgroundColor: '#b58df1',
    alignItems: 'center',
    justifyContent: 'center',
  },
  disabled: {
    backgroundColor: '#e0e0e0',
  },
  scroll: {
    height: 44,
    flexGrow: 0,
  },
  filler: {
    height: 200,
  },
  modal: {
    flex: 1,
    backgroundColor: 'rgba(0,0,0,0.3)',
    alignItems: 'center',
    justifyContent: 'center',
  },
  log: {
    width: 320,
    fontSize: 12,
    fontVariant: ['tabular-nums'],
  },
});

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  • packages/react-native-gesture-handler/src/v3/components/StatefulPressable.tsx
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  • packages/react-native-gesture-handler/src/v3/components/StatefulPressable.tsx

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📝 Summary

Summary by CodeRabbit

  • Bug Fixes
    • On iOS, canceled gestures during an active press now trigger the expected press-out behavior and mark the press as unsuccessful. The press-out event uses the recorded touch-down event when available, or the view center when no touch-down event was recorded. Other platforms and gestures that are not canceled continue to follow their existing behavior.

StatefulPressable now retains the latest press-in event. When an iOS native gesture is canceled during an active press, it calls handlePressOut with the saved event or a view-center event and marks the press unsuccessful.

Changes: Press cancellation

Layer / File(s) Summary
Retain press event and handle cancellation
packages/react-native-gesture-handler/src/v3/components/StatefulPressable.tsx
StatefulPressable saves the press-in event. On iOS cancellation during an active press, it calls handlePressOut with that event or a view-center event, marks the press unsuccessful, and returns.

Priority: Normal

Severity of issue fixed: Medium

Merge Risk: Minimal · up to 847c3

The iOS cancellation fix is ready to merge after normal checks; no actionable risk remains from the reviewed change.

Pre-merge checks: Passed 3
Check name Status Explanation
Title check Passed The title names the iOS fix for a missing onPressOut in StatefulPressable. The change matches this: on iOS, a canceled native gesture while the press is held now calls handlePressOut with the retained…
Linked Issues check Passed The change satisfies #4630. On iOS, a canceled native gesture calls handlePressOut while the press is active. The retained press-in event supports this callback. The change marks the press unsuccess…
Out of Scope Changes check Passed The reviewed change is limited to StatefulPressable.tsx. Event retention and iOS cancellation handling directly implement #4630. No unrelated product behavior or files are included.
Full details: Title check

Explanation

The title names the iOS fix for a missing onPressOut in StatefulPressable. The change matches this: on iOS, a canceled native gesture while the press is held now calls handlePressOut with the retained press-in event. The title is specific and states the main change, so it passes.

Full details: Linked Issues check

Explanation

The change satisfies #4630. On iOS, a canceled native gesture calls handlePressOut while the press is active. The retained press-in event supports this callback. The change marks the press unsuccessful, so onPressOut fires without onPress. The existing finalization path remains for other cases.

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  • 🪄 Fix comments: Fix CodeRabbit comments on this PR
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Inline comments:
Review comments at
@packages/react-native-gesture-handler/src/v3/components/StatefulPressable.tsx:
- Line 308: Update StatefulPressable so pressInEventRef is set when
handlePressIn accepts a press, not on every touch-down; preserve the accepted
press event for a later cancellation and onPressOut.

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// On iOS the button's cancel can land before the long press's touch
// cancel, or without one, so deliver the press-out here
if (
Platform.OS === 'ios' &&

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This part is removed in #4639

@m-bert
m-bert merged commit 089f0af into main Oct 27, 2026
11 checks passed
@m-bert
m-bert deleted the @mbert/ios-stateful-pressable-press-out-on-cancel branch October 27, 2026 08:43
m-bert added a commit that referenced this pull request Oct 27, 2026
…gesture (#4639)

## Description

On Android, a `Pressable` with `requireToFail` dropped the whole press
on a quick tap: `onPressIn` fired, `onPressOut` and `onPress` never did.
When the awaited gesture won, the press was left without `onPressOut`
too. iOS was fine.

The long press gesture had an Android-only branch in `onTouchesUp` that
reset the state machine and finalized the press as soon as the finger
lifted. That assumes the button gesture has already finished by then.
With `requireToFail` the button is still awaiting the other gesture when
the finger lifts, so the reset ran first and the button's later FINALIZE
or CANCEL met an empty state machine.

The reset dates from #3571 and never acted on a working path: on a plain
tap, drag-out, scroll steal or parent pan the button finishes first and
`handlePressOut` has already finalized. On Android the native handler
always ends or cancels on pointer up, so the press is always closed
without it. This PR removes the branch, which also removes the
dependency on the orchestrator's delivery order.

The cancel branch added in #4633 loses its iOS gate, so a button
cancelled while the press is held delivers `onPressOut` on every native
platform.

## Test plan

Tested on a Pixel 9 Pro emulator and an iPhone 17 simulator with the
screen below. Tap each box once.

Before, on Android, the second box logs only `onPressIn`. After, both
boxes log `onPressIn`, `onPressOut`, `onPress`. A double tap on the
second box logs `onPressIn`, `onPressOut` and the double tap.

```tsx
import React, { useState } from 'react';
import { StyleSheet, Text, View } from 'react-native';
import {
  GestureDetector,
  GestureHandlerRootView,
  Pressable,
  useTapGesture,
} from 'react-native-gesture-handler';

export default function Repro() {
  const [lines, setLines] = useState<string[]>([]);
  const log = (line: string) =>
    setLines((current) => [...current.slice(-7), line]);

  const doubleTap = useTapGesture({
    numberOfTaps: 2,
    runOnJS: true,
    onActivate: () => log('doubleTap activated'),
  });

  return (
    <GestureHandlerRootView style={styles.container}>
      <Pressable
        onPressIn={() => log('plain: onPressIn')}
        onPressOut={() => log('plain: onPressOut')}
        onPress={() => log('plain: onPress')}>
        <View style={styles.box}>
          <Text>Plain Pressable</Text>
        </View>
      </Pressable>

      <GestureDetector gesture={doubleTap}>
        <View>
          <Pressable
            requireToFail={doubleTap}
            onPressIn={() => log('requireToFail: onPressIn')}
            onPressOut={() => log('requireToFail: onPressOut')}
            onPress={() => log('requireToFail: onPress')}>
            <View style={styles.box}>
              <Text>Pressable with requireToFail</Text>
            </View>
          </Pressable>
        </View>
      </GestureDetector>

      <Text style={styles.log}>{lines.join('\n')}</Text>
    </GestureHandlerRootView>
  );
}

const styles = StyleSheet.create({
  container: { flex: 1, alignItems: 'center', paddingTop: 40, gap: 24 },
  box: {
    width: 300,
    height: 80,
    backgroundColor: '#b58df1',
    alignItems: 'center',
    justifyContent: 'center',
  },
  log: { width: 300, fontSize: 14 },
});
```

Also checked on both platforms that a plain tap, a hold, a drag out of
the box, a disable under the finger, a drag inside an RN and an RNGH
`ScrollView`, a parent pan, a nested `Pressable`, `hitSlop` and
`unstable_pressDelay` behave as before.
m-bert added a commit that referenced this pull request Oct 27, 2026
## Description

When a `Pressable` has `requireToFail`, the native button finalizes only
after the other gesture fails, so the long press timer started at
press-in keeps running after the finger lifted. With the default tap
`maxDelay` (200 ms) and `delayLongPress` (500 ms), a tap held for 300 to
500 ms logs `onLongPress` about 100 ms after the lift and never gets
`onPress`. This was always the case on iOS; #4639 brought Android to the
same state.

The long press gesture now stops the pending timer on touch up. To keep
a real long press suppressing `onPress`, the fired timer clears its own
id, `cancelLongPress` no longer touches `isOnPressAllowed`, and every
press-in resets the flag instead. No new hooks.

Follow-up to #4633 and #4639, surfaced by the CodeRabbit review on
#4639.

## Test plan

Drop the snippet below into the empty example and hold each box.

- 400 ms: onPressIn, onPressOut, onPress on both boxes, no onLongPress
- 700 ms: onPressIn, onLongPress, onPressOut, no onPress on both boxes
- 400 ms again after the long press: onPress is back

Before this change the lower box logged onLongPress after the lift and
no onPress for the 400 ms hold, on iOS and Android.

Also rerun the #4630 regression matrix (disable under the finger,
pressDelay, RN and RNGH ScrollView drag, parent pan, requireToFail
double tap, modal, unmount, nested Pressable, hitSlop), each row
followed by a plain tap: every row identical to #4639 on both platforms.

<details>
<summary>Repro</summary>

```tsx
import React, { useRef, useState } from 'react';
import { StyleSheet, Text, View } from 'react-native';
import {
  GestureDetector,
  GestureHandlerRootView,
  Pressable,
  useTapGesture,
} from 'react-native-gesture-handler';

export default function Repro() {
  const [lines, setLines] = useState<string[]>([]);
  const pressInTime = useRef(0);
  const log = (line: string) => {
    const stamped = `${line} +${Date.now() - pressInTime.current}ms`;
    setLines((current) => [...current.slice(-7), stamped]);
  };
  const logPressIn = (name: string) => () => {
    pressInTime.current = Date.now();
    log(`${name}: onPressIn`);
  };

  const doubleTap = useTapGesture({ numberOfTaps: 2, runOnJS: true });

  return (
    <GestureHandlerRootView style={styles.container}>
      <Pressable
        onPressIn={logPressIn('plain')}
        onLongPress={() => log('plain: onLongPress')}
        onPressOut={() => log('plain: onPressOut')}
        onPress={() => log('plain: onPress')}>
        <View style={styles.box}>
          <Text>Plain Pressable</Text>
        </View>
      </Pressable>

      <GestureDetector gesture={doubleTap}>
        <View>
          <Pressable
            requireToFail={doubleTap}
            onPressIn={logPressIn('requireToFail')}
            onLongPress={() => log('requireToFail: onLongPress')}
            onPressOut={() => log('requireToFail: onPressOut')}
            onPress={() => log('requireToFail: onPress')}>
            <View style={styles.box}>
              <Text>Pressable with requireToFail</Text>
            </View>
          </Pressable>
        </View>
      </GestureDetector>

      <Text style={styles.log}>{lines.join('\n')}</Text>
    </GestureHandlerRootView>
  );
}

const styles = StyleSheet.create({
  container: { flex: 1, alignItems: 'center', paddingTop: 40, gap: 24 },
  box: {
    width: 300,
    height: 80,
    backgroundColor: '#b58df1',
    alignItems: 'center',
    justifyContent: 'center',
  },
  log: { width: 300, fontSize: 14 },
});
```
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Successfully merging this pull request may close these issues.

[iOS] A Pressable with a relation prop never calls onPressOut when it is disabled under the finger

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