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Packet Send Reconnect

riyu edited this page Nov 4, 2026 · 1 revision

Send Reconnect opcode family

Reconnect

  • Direction: client->server send
  • KMS2 value: 0x5
  • GMS2 value: 0x5
  • Opcode status: by-model
  • Handler: CReconnectionManagerCli::SendReconnectRequest (src/ms2/client/ms2/reconnectionmanagercli.cpp:243; VA 0x140aad7f0)
  • Layout status: partial
  • Ordered fields: WriteUInt8 1, WriteInt64 DAT_143ab2820, WriteInt64 DAT_143ab2828, WriteInt32 m_cli.m_attempt, WriteInt32 m_cli.m_session, WriteUnicodeString name
  • Opaque/helper calls: FUN_140208610, FUN_140710590, FUN_140aadf70
  • Evidence: CReconnectionManagerCli; shift +0
  • Aliases: —

ReconnectUnk

  • Direction: client->server send
  • KMS2 value: 0x7
  • GMS2 value: 0x7
  • Opcode status: by-model
  • Handler: COutPacketBuffer::RetransmitClientPackets (src/ms2/commonfiles/clientreconnectionstructs.cpp:86; VA 0x140208ab0)
  • Layout status: partial
  • Ordered fields: WriteInt32 lastSequence, WriteInt32 m_sequence
  • Opaque/helper calls: FUN_14020ba00, FUN_14020ba20, FUN_14020c070, FUN_141267410
  • Evidence: COutPacketBuffer; shift +0
  • Aliases: —

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